Built for short sessions and long absences.
1 real hour ≈ 1 game day. Slower offline, but capped — so a week away doesn't drown you. The morning paper summarises everything the world did while you were gone.
Start with a single regional charter and grow into a multinational empire — competing inside the real-world airline industry, against the carriers you already know.
Sessions are short. Progress accrues offline. The dopamine hit lives in the morning paper that's waiting when you come back.
Free to play · Sign in to start your airline
| Phase | Section | Status |
|---|---|---|
| 00 | Foundation · auth · DB · Docker | DONE |
| 01 | Static world · seed · 3D globe | NEXT |
| 02 | Core sim · time model · newsroom | QUEUED |
| 03 | Depth · finance · reputation | QUEUED |
| 04 | Content · tech · events · AI | QUEUED |
| 05 | Endgame · merger / prestige | QUEUED |
1 real hour ≈ 1 game day. Slower offline, but capped — so a week away doesn't drown you. The morning paper summarises everything the world did while you were gone.
Real airports, real aircraft, real carriers as AI competitors. They open and close routes, defend their hubs, and respond when you encroach.
Tech tree branches into low-cost, premium, cargo, or charter — exclusive choices that reward replay. End-game merger resets the run with persistent perks.